Game engine
Game dev math
- Math for Game Programmers: Linear Algebra Upgraded by Eric Lengyel. Tips and tricks for C++ template hackery for eg. swizzling. Could be used with Rust as well.
- Math for Game Programmers: Game Math Case Studies by Eric Lengyel. TODO
- Math for Game Programmers: Grassman Algebra in Game Development by Eric Lengyel. A nice presentation of what’s included in book 1 of Foundations of Game Engine Development.
- Fundamentals of Grassmann Algebra by Eric Lengyel. TODO